﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.Serialization;

namespace Yoda.Classes
{
	
	public class Player
	{
		
		public string ShortName { get; set; }

		public string Name { get; set; }

		public string NickName { get; set; }


		
	}
}
